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Glow Bowling



 

I made this simple bowling game during the first week of the XR Lab’s opening to practice the basic concepts of developing for virtual reality in the Unity game engine. The player can pick up a bowling ball with an interaction ray, swing the ball, and then release it to send it rolling down the lane, where it will knock over the bowling pins. When all the pins are knocked down or the player wants to reset the level, they can push a glowing button that replaces the bowling balls and sets the pins upright again.

 

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 Last Modified 7/9/21