A Sitting Room
The scene features interactive elements such as grabbable objects and teleportation
zones. The crackling sound of a particle-driven fireplace can be heard through the
headset, and the main feature of the scene is wearable hats that can be seen through
a mirror. The brims are visible in first person, like a real-life hat.
All assets in this scene were provided from Unity.
Some of the links on this page may require additional software to view.