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Mini Golf



 

In our first collaborative project, we chose to create mini-golf using Unity as our game engine. The mini-golf course is set in a valley with rolling hills and paper cranes swimming in a clear blue pond. Many of our interactive elements including the golf club, windmill, and paper crane were created through Maya by Autodesk. While developing this program, we applied real-world physics to the colliders of the golf club and golf ball to create an interactive environment for the user. 

 

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 Last Modified 7/9/21